• Our goal was to get all Bayer employees worldwide interested in the topic of infor­mation security. For this purpose, we developed an inter­active thrilling crime story which draws the player in over the course of five episodes. 

  • Through the use of this Serious Game, with decision-based endings, we provide everyone with leadership respon­si­bi­lities in Deutsche Telekom with a realistic, yet simulated, safe to explore environment. 

  • With this serious game “Vergabe 24″ attracted attention on a trade fair and success­fully adver­tised their innovative search engine for tenders.

  • The challenge: To attract the attention of all Bayer employees worldwide for the new compliance guideline. We decided to master this exciting challenge with an innovative combi­nation of inter­active videos and classic computer game elements.

  • This project is an extra­or­dinary Serious Game that has been rolled out worldwide internally. As our customer asks for discretion, we waive the public presen­tation and description on the internet.

  • New products, new sales structure, new country sales teams: how to support this complex change process effec­tively by one single action? Our Serious Game Skin Hero achieved exactly this.

  • A new training program called „Vocanto“ was to be promoted within two special groups: Automobile trainees and automobile trainers. We asked “Die Autodok­toren”, who are well known from the German TV, to parti­cipate in an inter­active Serious Game where the player can decide what they should do...

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